Codename: GooGirl is a fast paced arena shooter in which you take control of a cybernetic character who has an arsenal of liquid weapons to wage warfare with. Featuring colorful, user selectable characters, both the world and the interface needed to colorize appropriately, and express that vivid, living feel.
Workload includes the creation and implementation of the user interface, and also the design process for the current in progress level's layout and appearance. Designed for multiplayer play, the game also needed to be able to navigate online sessions, support creating games, user customization, chat, and post-game scores.